A colour-halftone GLSL pass in contribution to the three.js project. Available as of r94! Many colour, style, and shape options available.

[WIP]

Pencil MMO is a live and collaborative artwork. Take command of your own pencil and colour the world! Graphics implemented with three.js, networking with websockets and node.

A parallax animated Wordpress theme for the Casting Guild of Australia.

A quirky, interactive 3D gallery made in collaboration with Lilium Burrow. Explore a dark, abandoned warehouse in search of hidden treasures. Implemented with three.js and Maya.

Wordpress theme for Delaval Film, an award-winning UK independent film/ production company.

A simple collision system for three.js. Collider provides collision solutions for complex geometry, and a platform for building physical systems and interactions.

Worked in a team to build an alt-reality app/game for Maree des Lettres, a Paris literature festival. Implemented with React Mobile.

Website for We Are City Plaza, a photography exhibition centering around the City Plaza refugee hotel in Athens.

E-commerce/shopify theme for Melbourne's favourite punk designer, Alabama Blonde.

Mechanics is an underground music festival coming to Boston, MA in late 2018. The website features a procedurally-generated webgl artwork, which changes depending on the time of day accessed.

(work in progress)

Website for designer Victoria Beck, developed in conjunction with Studio Teuber-Kohlhoff.

Website for Berlin retail consultancy firm, Art In Retail.

A no-nonsense javascript library for creating and automating animated HTML5 Canvas primitives.

Procedural real-time graphics for Sydney Democracy Network's (USyd) forthcoming project The Future of Elections.

An experimental video using looped animation components to build large images.

Xavier Burrow is an animator and programmer
working in three dimensions and five senses.

jxburrow@gmail.com  insta  github
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